demonicgerbil: (Default)
Kaiserreich is a mod for Hearts of Iron 2: Doomsday: Armageddon and has in the past been partially ported to Arsenal of Democracy (it never worked for me) and also the newer HoI2-based game, Darkest Hour. The mod is predicated on the idea of "What if France collapsed during World War 1 and the conflict dragged out with Germany and Britain in a stalemate?" Other events follow, such as the German intervention helping the Whites defeat the Reds in the Russian Revolution, Syndicalist take-overs of both France and Britain, and so on. Lots of fun alternate history that's usually not too 'out there'. (Real history is already pretty out there, though...) It's lots of fun alternate history grand strategy, with many interesting events that can drive each game into wildly divergent histories: who will win the second American civil war, the second Russian revolution, which countries will collapse into Syndicalism, will Germany intervene here or there during a crisis.



I started a game up as the German Reich and decided to generally pursue a policy of keeping most of my empire together while preparing for the inevitable showdown with the Commune of France, Union of Britain, and Socialist Republic of Italy. Along the way I sold Crete to Greece, Ceylon to the Princely Federation, built some battlecruisers for the Dutch, and watched in horror as the Russian Republic became the Soviet Union, a big, nasty Syndicalist power with vast manpower reserves just on the other side of my terribly thin wall of puppet governments.

When the French demanded the return of Elsass-Lothringen (Alsace-Lorraine), I of course said no, and so in 1939 the second Weltkreig began. It didn't last too long. The French collapsed under the steady advance of the Kaiser's disciplined infantry and cavalry forces (with six entire armor divisions deployed!). While I waited for the rest of my marines to finish deploying, I invaded southern Italy and routed the Syndicalists there, ceding the territory later to the Papal-led Italian Federation. Then I rolled right over the English after landing marines in two coastal provinces to split their response. After that, I started my crusade against the other Syndicalist states (Soviet Russia /w puppets and the Transcaucasus Socialist Republic). They weren't much of a problem because the Soviets had been trying to kill Baron Ungern's Mongolia off, so about half of their army was stacked up way in the middle of nowhere, giving me an easy opportunity to eat many core provinces before any real resistance showed up. While that was going on, I allied with the Ottomans and helped them put down their little Arab revolt problem, picking up Egypt and Sudan for myself and my colony of Mittelafrika.

The only Syndicalists left were in Bolivia of all places, so I'm just going to call this one a "win". I've got puppets from Britain to the Urals, and there's no way the Entente will challenge me in a war (I even tried to prevent such a conflict by giving France back to Petain's government, but they refused the offer). The green in that map is Mittleuropan (read: German) Europe and North Afrika.

I just wish my Russia->Russian Empire game had gone this well... needless to say the Kaiser curbstomped me at the end of that.
demonicgerbil: (Default)
Best CoD game I've played so far. Typing from my phone now, so maybe more comments later.
demonicgerbil: (Default)
CoD 2 was a step up from the original Call of Duty in pretty much every regard. Campaign is still a little disjointed: why do I want to jump around from theatre to theatre when it would be way more satisfying to fight through a single campaign? The north africa section would've made a great whole game on its own, but no, we had to go off to Russia, and D-Day, and then cross the Rhine. It's like the abridged greatest hits of World War 2 here...
demonicgerbil: (Default)
I played through the CoD expansion pack. I have to admit, I didn't enjoy the beginning very much. Fighting from foxholes in Bastogne wasn't that great of an experience. The second segment with the British RAF crewman was better, I particularly liked the mission in Sicily to sabotage some coastal guns. The final segment on the East front saw fighting at Kursk and Kharkov, but wasn't a particularly fun time: I really don't enjoy the tank-driving in this game.
demonicgerbil: (Default)
Played ye olde Call of Duty today. The early part of it, with the 101st Airborne guy was pretty fun, and Stalingrad was memorable, but the whole thing came off as kind of a disjointed wreck. Are the other games in the series like that, skipping around at random to different times and place?
demonicgerbil: (Default)
I went into this expecting, I dunno, something a little like Outpost, but instead I got a game which... plays itself? Either that or the interface somehow is more obfuscated than Dwarf Fortress...

Bards

Jul. 30th, 2011 10:43 pm
demonicgerbil: (Default)
http://www.forsakenworld-wiki.com/fw/classes/bard

"The Bard class is hands down the most technical and complex class available in Forsaken World. Alongside regular spellcasting, the Bard class is home to a unique system known as the Measure. This measure can be populated with music notes that are generated through spellcasting both in and out of spellcasting.

As the measure begins to fill, special buffs are cast that are directly dependant on the order of notes generated. This means that anyone playing a Bard has more to worry about than just spamming their skills - they need to plan ahead to create the proper set of notes for the correct buff at just the right time."

Someone get crackin' on putting that into the FFRPG, or one of its bastard offspring.
demonicgerbil: (Default)
Picked Bloodlines up supercheap off of Steam (5 bucks!) and reinstalled it, then put the unofficial patch on. Still buggy/crashy, but man, I'm looking forward to playing it :D
demonicgerbil: (Default)
I picked both parts of this game up off of Steam for $3.40 a pop, and it's been an enjoyable experience so far. Running around as Rorschach and brutally beating the crap out of criminals has been a very enjoyable experience so far. I do see why it didn't get the best of reviews when it came out: it is somewhat repetitive in the way its combat works, but I look at it as sort of a 3D Final Fight starring two characters that I enjoy a lot, so that's not really a major downside for me (and really, I like old brawler type games so...). My main complaint so far would be one that many 3D games have: the camera is your enemy and is out to get you.
demonicgerbil: (Default)
Global Agenda is a fun third person shooter that's all online, and all instanced. The PvE stuff was actually pretty interesting... you just kind of run out of PvE things to do in about 4 hours, which is too bad. The PVP stuff doesn't interest me at all, so I guess I'm done with the game until there's like a hueg zomg moar stuff
demonicgerbil: (Default)
This sequel to the first Riddick game was generally a better experience. There was less aimless trying to figure out where to go, less taking my guns away, and just as much of that wonderful ganking people in the dark with knives action. I highly recommend it.
demonicgerbil: (Default)
I'd started playing this months ago and got a little bored of being forced to start from scratch equipment-wise every so often, so I stopped playing it. Tonight I picked it up, and it turns out my save was 15-minutes before the end anyway. It was quite a bit of fun, my main complaint was mentioned just above, and even that wasn't that bad once I saw how close to the end I was. It's way better than the Chronicles of Riddick movie, at least.
demonicgerbil: (Default)
http://serigo.livejournal.com/64339.html

Now if only Serigo would finish the game so we could play it. >.>

Halo

Jul. 6th, 2011 09:09 am
demonicgerbil: (Default)
About ten years later, I finally got to play the first Halo game. It was pretty okay for a shooter of its genre, but towards the end it got pretty repetitive and if I hadn't had Cossie here to double-team it with, I probably wouldn't have stayed up all night to plow through the game in one marathon of amazingness.
demonicgerbil: (Default)
Ending = D:

Lack of me killing every federal marshal ever in the game = D: D: D:

Otherwise it was pretty good times.

Crackdown

Jun. 24th, 2011 11:32 pm
demonicgerbil: (Default)
The XBAWKS game Crackdown is enjoyable. But I have to ask, do I ever do something other than jump from roof to roof collecting orbs?

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