May. 28th, 2005

Spore

May. 28th, 2005 06:06 am
demonicgerbil: (Default)
Will Wright's Spore sounds incredible. It's like what Peter Molyneux has been trying to make with Black and White and Fable but taken to the Software Toy level that Will Wright has always believed in. It reminds me a lot of SimLife, but BIGGER. There's also elements from SimCity and SimEarth and more. And all of this is mated to a graphics engine that figures out how your creations should look and move on the fly instead of everything being pre-generated animations and such. So awesome.


Related items:

John Conway's Game of Life simulates lifeforms with specific rules. You can build very complex behaviors out of their simple life-death patterns. I remember in a computer science class, implementing the game of life in an Excel sheet (although the evolutions where in sequential blocks of cells, and not on one set of cells). Pretty neat.

Darwin's Pond simulates evolution in a confined environment with conditions that are set by the player. You've got a pile of critters and you can attempt to tailor them to your ideal model, but nature may find something better.

Darwin's Dilemma is a puzzle game where you match up compatible critters and evolve them to... solve the puzzle.

G-Netix is a software toy that lets you tinker with the human genome in an embryo to see what happens.

Unnatural Selection is a Maxis title where you have to engineer critters to face off against the creatures being made by the villain.

SimCity 4, SimCity 3000, The Sims, The Sims 2, SimCity 2000, Sim City, SimAnt, SimEarth, SimFarm, SimIsle, SimCopter, Civilization 3, EVO - The Search for Eden, Black and White, Fable, and Seventh Cross Evolution.