Aug. 31st, 2008

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Inspired by Amine.

The Preservative Boil.
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The primary purpose of this session was to transition us to the end of the campaign: the final climactic battle between the vast Orc horde and the disciplined Imperial legions. To do that, and to put the burden of coming back with the news on the players, I needed to somehow get the lowbies out of the fortress.

What's one thing an army needs? Food!

So off to a nearby, previously unmentioned due to it not being important, town. They get there, I give them a chance to RP with each other or the townfolk (not that they ever RP, I'm playing with mannequins here), throw a few potential hooks out if they want them, and see what happens. What happened was mostly nothing.

So it's off to starting the rumor mill, which leads to the players running for their lives back to the fortress. All in all in, pretty successful session. Maybe not the best, but far from the worst.

Monsters in Session 14
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Where was this when we needed it? Granted it's talking about alignment enemies, instead of personal vendetta between characters, but I think we all could have used this, oh, a year or so ago.
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The carnival's theme is "Character Death, Resurrection, and The Undead" this week, which is always an interesting topic. It's being hosted at The Core Mechanic.

Blog carnivals are always interesting even if you don't care for the subject of a given one, simply because of all the neat links and things that come out of it. In this case, this is a good way to go see what kind of RPG blogs are out there. Maybe you'll find one you like, or maybe you just like reading about sadistic GMs killing the player characters.

Either way, if you like RPGs, you should go check it out.