Last Bioshock Post Today, I swear
Aug. 21st, 2007 07:58 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Amidst the billions of glowing reviews, there is, of course, a bad one. And I bring it to you, in its full glory from someone who could actually get the game working. An excerpt:
And IGN is legally threatening it's own customer base for downloading Bioshock from their Direct2Drive service. Remind me not to do business with IGN. Such strong arm tactics are inexcusable from a corporation that's supposed to server its customers.
But the claims of a completely interactive environment? Eh. I didn’t feel like I could do all that more than I could in any other shooter I’ve ever played. Most things can’t be destroyed. Nothing can be picked up or interacted with unless it has a specific purpose. Want to wear the bunny mask the guy you killed just had on? Tough shit. You can shoot it around the floor, but you can’t touch it or move it otherwise. Did you break that concrete block to clear the path? Good, good. You can’t shatter this other concrete pillar, though. And hacking robots is a neat concept, but the pipe-dream rip-off minigame you play to do it is utterly and completely lame.
And IGN is legally threatening it's own customer base for downloading Bioshock from their Direct2Drive service. Remind me not to do business with IGN. Such strong arm tactics are inexcusable from a corporation that's supposed to server its customers.