demonicgerbil: (Default)
[personal profile] demonicgerbil
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Fire Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Force Mastery

Hero Profile:
Level 1:  Neutrino Bolt  
  • (A) Achilles' Heel - Chance for Res Debuff: Level 20

  • (3) Decimation - Accuracy/Damage: Level 40

  • (3) Decimation - Damage/Recharge: Level 40

  • (5) Decimation - Damage/Endurance: Level 40

  • (5) Decimation - Accuracy/Endurance/Recharge: Level 40

  • (7) Decimation - Accuracy/Damage/Recharge: Level 40

Level 1:  Ring of Fire  
  • (A) Enfeebled Operation - Accuracy/Recharge: Level 50

  • (7) Enfeebled Operation - Endurance/Immobilize: Level 50

  • (9) Enfeebled Operation - Accuracy/Endurance: Level 50

  • (9) Enfeebled Operation - Immobilize/Range: Level 50

  • (11) Enfeebled Operation - Accuracy/Immobilize/Recharge: Level 50

  • (11) Enfeebled Operation - Accuracy/Immobilize: Level 50

Level 2:  Irradiate  
  • (A) Obliteration - Damage: Level 50

  • (13) Obliteration - Accuracy/Recharge: Level 50

  • (13) Obliteration - Damage/Recharge: Level 50

  • (15) Obliteration - Accuracy/Damage/Recharge: Level 50

  • (15) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50

  • (17) Obliteration - Chance for Smashing Damage: Level 50

Level 4:  Combustion  
  • (A) Obliteration - Damage: Level 50

  • (19) Obliteration - Accuracy/Recharge: Level 50

  • (21) Obliteration - Damage/Recharge: Level 50

  • (21) Obliteration - Accuracy/Damage/Recharge: Level 50

  • (23) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50

  • (23) Obliteration - Chance for Smashing Damage: Level 50

Level 6:  Combat Jumping  
  • (A) Luck of the Gambler - Recharge Speed: Level 50

Level 8:  Hasten  
  • (A) Recharge Reduction IO: Level 50

  • (17) Recharge Reduction IO: Level 50

Level 10:  Fire Sword Circle  
  • (A) Obliteration - Damage: Level 50

  • (25) Obliteration - Accuracy/Recharge: Level 50

  • (25) Obliteration - Damage/Recharge: Level 50

  • (27) Obliteration - Accuracy/Damage/Recharge: Level 50

  • (27) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50

  • (29) Obliteration - Chance for Smashing Damage: Level 50

Level 12:  Fire Sword  
  • (A) Kinetic Combat - Accuracy/Damage: Level 35

  • (19) Kinetic Combat - Damage/Endurance/Recharge: Level 35

  • (40) Kinetic Combat - Damage/Endurance: Level 35

  • (42) Kinetic Combat - Damage/Recharge: Level 35

Level 14:  Super Jump  
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50

  • (29) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

Level 16:  Build Up  
  • (A) Recharge Reduction IO: Level 50

Level 18:  Cosmic Burst  
  • (A) Decimation - Accuracy/Damage: Level 40

  • (31) Decimation - Damage/Endurance: Level 40

  • (31) Decimation - Damage/Recharge: Level 40

  • (31) Decimation - Accuracy/Endurance/Recharge: Level 40

  • (33) Decimation - Accuracy/Damage/Recharge: Level 40

Level 20:  Blazing Aura  
  • (A) Multi Strike - Accuracy/Damage: Level 50

  • (36) Multi Strike - Damage/Endurance: Level 50

  • (36) Multi Strike - Damage/Recharge: Level 50

  • (37) Multi Strike - Accuracy/Endurance: Level 50

  • (37) Multi Strike - Accuracy/Damage/Endurance: Level 50

  • (37) Multi Strike - Damage/Endurance/Recharge: Level 50

Level 22:  Boxing  
  • (A) Accuracy IO: Level 50

Level 24:  Tough  
  • (A) Reactive Armor - Resistance: Level 40

  • (33) Reactive Armor - Endurance: Level 40

  • (33) Reactive Armor - Resistance/Endurance: Level 40

  • (34) Reactive Armor - Resistance/Endurance/Recharge: Level 40

Level 26:  Neutron Bomb  
  • (A) Positron's Blast - Accuracy/Damage: Level 50

  • (43) Positron's Blast - Damage/Endurance: Level 50

  • (43) Positron's Blast - Damage/Recharge: Level 50

  • (43) Positron's Blast - Chance of Damage(Energy): Level 50

  • (46) Positron's Blast - Accuracy/Damage/Endurance: Level 50

Level 28:  Consume  
  • (A) Efficacy Adaptor - EndMod: Level 50

  • (46) Efficacy Adaptor - EndMod/Recharge: Level 50

  • (46) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50

  • (48) Efficacy Adaptor - Accuracy/Recharge: Level 50

  • (48) Efficacy Adaptor - EndMod/Accuracy: Level 50

  • (48) Efficacy Adaptor - EndMod/Endurance: Level 50

Level 30:  Weave  
  • (A) Luck of the Gambler - Recharge Speed: Level 50

  • (34) Luck of the Gambler - Defense/Endurance: Level 50

  • (34) Luck of the Gambler - Defense: Level 50

Level 32:  Atomic Blast  
  • (A) Obliteration - Damage: Level 50

  • (36) Obliteration - Chance for Smashing Damage: Level 50

  • (40) Obliteration - Accuracy/Recharge: Level 50

  • (40) Obliteration - Damage/Recharge: Level 50

  • (50) Obliteration - Accuracy/Damage/Recharge: Level 50

  • (50) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50

Level 35:  Acrobatics  
  • (A) Endurance Reduction IO: Level 50

Level 38:  Hot Feet  
  • (A) Multi Strike - Accuracy/Damage: Level 50

  • (39) Multi Strike - Damage/Endurance: Level 50

  • (39) Multi Strike - Damage/Recharge: Level 50

  • (39) Multi Strike - Accuracy/Endurance: Level 50

  • (42) Multi Strike - Accuracy/Damage/Endurance: Level 50

  • (50) Multi Strike - Damage/Endurance/Recharge: Level 50

Level 41:  Personal Force Field  
  • (A) Luck of the Gambler - Recharge Speed: Level 50

Level 44:  Temp Invulnerability  
  • (A) Reactive Armor - Resistance: Level 40

  • (45) Reactive Armor - Endurance: Level 40

  • (45) Reactive Armor - Resistance/Endurance: Level 40

  • (45) Reactive Armor - Resistance/Endurance/Recharge: Level 40

Level 47:  Force of Nature  
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30

Level 49:  Stealth  
  • (A) Luck of the Gambler - Recharge Speed: Level 50

------------
Level 1:  Brawl  
  • (A) Empty

Level 1:  Defiance  
Level 1:  Sprint  
  • (A) Unbounded Leap - +Stealth: Level 50

Level 2:  Rest  
  • (A) Recharge Reduction IO: Level 50

Level 4:  Ninja Run  
Level 2:  Swift  
  • (A) Run Speed IO: Level 50

Level 2:  Health  
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50

Level 2:  Hurdle  
  • (A) Jumping IO: Level 50

Level 2:  Stamina  
  • (A) Endurance Modification IO: Level 50

  • (42) Endurance Modification IO: Level 50

------------
Set Bonus Totals:
  • 14.5% DamageBuff(Smashing)

  • 14.5% DamageBuff(Lethal)

  • 14.5% DamageBuff(Fire)

  • 14.5% DamageBuff(Cold)

  • 14.5% DamageBuff(Energy)

  • 14.5% DamageBuff(Negative)

  • 14.5% DamageBuff(Toxic)

  • 14.5% DamageBuff(Psionic)

  • 22.69% Defense(Smashing)

  • 22.69% Defense(Lethal)

  • 4.875% Defense(Fire)

  • 4.875% Defense(Cold)

  • 6.125% Defense(Energy)

  • 6.125% Defense(Negative)

  • 3% Defense(Psionic)

  • 29.25% Defense(Melee)

  • 5.5% Defense(Ranged)

  • 6.75% Defense(AoE)

  • 4.5% Max End

  • 45% Enhancement(Accuracy)

  • 3% Enhancement(Immobilize)

  • 77.5% Enhancement(RechargeTime)

  • 72.29 HP (5.999%) HitPoints

  • Knockback (Mag -4)

  • Knockup (Mag -4)

  • MezResist(Immobilize) 10.45%

  • MezResist(Sleep) 3.3%

  • MezResist(Stun) 12.1%

  • 4% (0.067 End/sec) Recovery

  • 20% (1.006 HP/sec) Regeneration

  • 3.465% Resistance(Fire)

  • 3.465% Resistance(Cold)

  • 1.875% Resistance(Negative)


------------
Set Bonuses:
Decimation
(Neutrino Bolt)
  • MezResist(Immobilize) 2.75%

  • 13.55 HP (1.125%) HitPoints

  • 2.25% Max End

  • 6.25% Enhancement(RechargeTime)

Enfeebled Operation
(Ring of Fire)
  • 3% Enhancement(Immobilize)

  • 1.875% Resistance(Negative)

  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)

  • 3.75% Enhancement(RechargeTime)

  • 3.125% Defense(Melee), 1.563% Defense(Lethal), 1.563% Defense(Smashing)

Obliteration
(Irradiate)
  • MezResist(Stun) 2.2%

  • 3% DamageBuff(All)

  • 9% Enhancement(Accuracy)

  • 5% Enhancement(RechargeTime)

  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)

Obliteration
(Combustion)
  • MezResist(Stun) 2.2%

  • 3% DamageBuff(All)

  • 9% Enhancement(Accuracy)

  • 5% Enhancement(RechargeTime)

  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)

Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)

Obliteration
(Fire Sword Circle)
  • MezResist(Stun) 2.2%

  • 3% DamageBuff(All)

  • 9% Enhancement(Accuracy)

  • 5% Enhancement(RechargeTime)

  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)

Kinetic Combat
(Fire Sword)
  • MezResist(Immobilize) 2.75%

  • 18.07 HP (1.5%) HitPoints

  • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)

Blessing of the Zephyr
(Super Jump)
  • 1.25% Defense(Ranged), 0.625% Defense(Energy), 0.625% Defense(Negative)

  • Knockback (Mag -4), Knockup (Mag -4)

Decimation
(Cosmic Burst)
  • MezResist(Immobilize) 2.75%

  • 13.55 HP (1.125%) HitPoints

  • 2.25% Max End

  • 6.25% Enhancement(RechargeTime)

Multi Strike
(Blazing Aura)
  • MezResist(Sleep) 1.65%

  • 0.945% Resistance(Fire,Cold)

  • MezResist(Stun) 1.65%

  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)

  • 1.875% Defense(Melee), 0.938% Defense(Lethal), 0.938% Defense(Smashing)

Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%

  • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)

  • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)

Positron's Blast
(Neutron Bomb)
  • 2.5% (0.042 End/sec) Recovery

  • 1.575% Resistance(Fire,Cold)

  • 9% Enhancement(Accuracy)

  • 6.25% Enhancement(RechargeTime)

Efficacy Adaptor
(Consume)
  • 13.55 HP (1.125%) HitPoints

  • 1.5% (0.025 End/sec) Recovery

  • 10% (0.503 HP/sec) Regeneration

  • 2.5% DamageBuff(All)

  • 5% Enhancement(RechargeTime)

Luck of the Gambler
(Weave)
  • 10% (0.503 HP/sec) Regeneration

  • 13.55 HP (1.125%) HitPoints

  • 7.5% Enhancement(RechargeTime)

Obliteration
(Atomic Blast)
  • MezResist(Stun) 2.2%

  • 3% DamageBuff(All)

  • 9% Enhancement(Accuracy)

  • 5% Enhancement(RechargeTime)

  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)

Multi Strike
(Hot Feet)
  • MezResist(Sleep) 1.65%

  • 0.945% Resistance(Fire,Cold)

  • MezResist(Stun) 1.65%

  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)

  • 1.875% Defense(Melee), 0.938% Defense(Lethal), 0.938% Defense(Smashing)

Luck of the Gambler
(Personal Force Field)
  • 7.5% Enhancement(RechargeTime)

Reactive Armor
(Temp Invulnerability)
  • MezResist(Immobilize) 1.1%

  • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)

  • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)

Steadfast Protection
(Force of Nature)
  • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)

Luck of the Gambler
(Stealth)
  • 7.5% Enhancement(RechargeTime)





| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1372;675;1350;HEX;|
|78DA6593594F135114C7CF74015BA8D01668595A682B2DEBD846DF4D5C484820414|
|84C8C0F752C933249331DDB01418DF103B8804BDC3E82D11735FAEAD7307E059777|
|C5F1CCF95F96A493F6FE66FEF79EFB3F73CEDCE5ED8BBD44F7CF9116BBD030DAEDE|
|A791E5DB3155E36EA568DBA8928ABA4EAAA61D7CD757DD558B70CD76ADA589B3B98|
|5EDB749C66CBD517AC96595D366CCBD96CC8BAF8A2BD61B64CDBD50F6E7A579ACD8|
|6BE641A8E65D7A3F2B0E698E67A4C6E17ACFA86CB1371795AB4B7ACB675C36A58EE|
|4EE29263D5F48566ABE63BF8AE3B69CE7092FF5763A42E2F4C5F0344490ABCE0A71|
|2055E09422F81D782AE37822D3A16B5AB1155A86B4F70E209F054107D063C175C63|
|2F4D45697F02BED4FB17D8179CFC0778827E0AFAD8E6F54115154454025103881A4|
|0D410A2861035C42D088B9947E141B1CFB3D40D49EB9E25B10076788C288B082CD2|
|B048C362041623B01883C52D5EDF83A860CF0A234F893541E9B2607A5590625F54D|
|9D362DFB0C377C16DD6FA30437D48A5CA2BE390427134228B0E64D18F2C1A318146|
|DCE13189770A271DD9A1701368094EB50117D814689CD1A0F21D1C1129C8520A1B0|
|553794D2C0A405690CB09AE737EC32ABFE10F123AF311F8047C11CC7F16DCE57154|
|9AEE85471FC84BCF3F041E094E3F0676813D418893C920994006CDCBF503030283B|
|318570D1B47C30A684A097D2BA16F15F4AD82BEA579DBBCFA26F239C9EF9E7F0C54|
|FD2651BF22EA5744FD8AA8DF34EA5741FDDEB2D594AADF14F27BC7D2ACAADF2CEA3|
|787FACDA17E73A8DF7B5EA7AB50DD2F7886629C56594965EC36163A3C5FFCE38B72|
|BE82FDBD998ED9728752E950CE7428673B94A523173E7452B495D0E1A1250DDF68A|
|4FFF0447A3FA23CAD22B47999FE755CBA22EFF3F3B83425AB7E1F499A36812203FF|
|01AA37E0B9|
|-------------------------------------------------------------------|



Came up to 36.7% Melee, 30.1% Smashing/Lethal Defense, with 3 PBAoE attacks, 1 Targeted AoE (used point blank) and 2 damage toggles, plus Consume to try and contain the massive endurance drain. Consume is up about every 72 seconds (without hasten), which probably isn't fast enough. Also 46.7% Smashing/Lethal resist. And two panic button abilities (PFF and Force of Nature) for those times when being in melee range is a bad idea. 77.5% recharge without hasten, which isn't too great. But it runs Acrobatics so there's Hold, Immob, and KB Protection out the wazoo. Toggles are about as reduced in end-hungriness as is possible, and uses a monstrously expensive kin combat set... but I think I'm pretty satisfied. Running Stealth gets you even more defense across the board, but it's an atrocity to the already dangerously threatened endurance bar.