OLAD - Metal Gear Failure pt. 1
Nov. 8th, 2007 02:45 amI'm not really sure where to start with this post. OLAD ended just a few minutes before I started writing it. Which means OLAD ran for over 6 hours. This is not, in and of itself a bad thing. But tonight, for various reasons, it was.
So, let me summarize what the party's goal was for tonight. We were to go to this (previously unnamed city) on this other continent, find a building, steal the files from the vault, then blow it up/kill everyone. Why are we doing that? Does it matter?
So we get to the city by airship. We have a map. It's all good. We decide to take the "Trolley" and get there quicker instead of walking.
So far so good.
I goof around with Reisma, because, hey, it's the first time she's been on a trolley. Somehow I trigger some nebulous underworld arms deal which results in Foldy shooting someone, Clotho getting even more emo, and costs us something ridiculous like 2 hours of time.
Then we get to where we're going, and Serigo calls for Stealth/Navigation rolls. And suddenly a billion dice go flying. Why? Only one, maybe two, people should roll Navigation. And really, we can take the long way around the way to get to the door we want, so Stealth in that context seems a little silly. It took us, like, an hour to go from the front of the building to inside the side door. It didn't help that our 'plan' consisted of... nothing.
I have Reisma go sit outside, because she's not going to participate in the stupid hostage taking and all that. So Serigo throws a guard at me. Fortunately the stupid hostage screams and I get a reprieve from being shot in the head.
Finally, we get to the win, which was the battle. The enemies weren't push overs, KOed people a couple times, and we got to bust out absolutely ridiculous things on them. That was pretty awesome.
I'm going to complain more, but that's in another post. I have work to do.
So, let me summarize what the party's goal was for tonight. We were to go to this (previously unnamed city) on this other continent, find a building, steal the files from the vault, then blow it up/kill everyone. Why are we doing that? Does it matter?
So we get to the city by airship. We have a map. It's all good. We decide to take the "Trolley" and get there quicker instead of walking.
So far so good.
I goof around with Reisma, because, hey, it's the first time she's been on a trolley. Somehow I trigger some nebulous underworld arms deal which results in Foldy shooting someone, Clotho getting even more emo, and costs us something ridiculous like 2 hours of time.
Then we get to where we're going, and Serigo calls for Stealth/Navigation rolls. And suddenly a billion dice go flying. Why? Only one, maybe two, people should roll Navigation. And really, we can take the long way around the way to get to the door we want, so Stealth in that context seems a little silly. It took us, like, an hour to go from the front of the building to inside the side door. It didn't help that our 'plan' consisted of... nothing.
I have Reisma go sit outside, because she's not going to participate in the stupid hostage taking and all that. So Serigo throws a guard at me. Fortunately the stupid hostage screams and I get a reprieve from being shot in the head.
Finally, we get to the win, which was the battle. The enemies weren't push overs, KOed people a couple times, and we got to bust out absolutely ridiculous things on them. That was pretty awesome.
I'm going to complain more, but that's in another post. I have work to do.